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AI Insights · Timothy · July 2021

Top 5 Crime Games in UAE Q2 2021: Unified Platform Performance

Explore the performance of the top 5 crime games in the United Arab Emirates during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Crime Games in UAE Q2 2021: Unified Platform Performance

In the second quarter of 2021, crime games in the United Arab Emirates showed diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the top 5 crime games on a unified platform, combining both iOS and Android metrics.

Mafia City: War of Underworld from Phantix Games experienced significant fluctuations in weekly revenue, peaking at approximately $36.3K in the first week of June. The game's weekly downloads varied, reaching a high of roughly 2K in mid-April. Active users saw a peak of around 7.4K at the end of April, followed by a gradual decline to about 5.9K by the end of June.

Idle Mafia by DianDian Interactive Holding showed a notable increase in weekly revenue, starting at around $1.5K in early April and rising steadily to approximately $7.6K by the end of June. Weekly downloads peaked at roughly 724 in the second week of May, while active users saw a consistent upward trend, reaching about 1.7K in mid-June.

Manor Matters from Playrix displayed a decline in weekly revenue, starting at around $4.7K at the end of March and dropping to approximately $2.2K by the end of June. The game’s weekly downloads fluctuated, peaking at about 2.7K in mid-May. Active users remained relatively stable, averaging around 20K throughout the quarter.

June’s Journey: Hidden Objects by Wooga saw its weekly revenue vary, starting at around $1.2K at the end of March and peaking at approximately $3.2K in late May. Downloads spiked at around 2.7K in mid-April, while active users grew steadily, peaking at about 5.7K in mid-June.

The King of Fighters ALLSTAR from Netmarble Corporation displayed a fluctuating revenue trend, starting at around $3.9K at the end of March and ending at approximately $3.5K by the end of June. The game’s weekly downloads remained relatively low, peaking at around 556 in late March. Active users also showed a downward trend, starting at around 624 at the end of March and declining to about 356 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021